﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace huqiang.DataSet
{
    public enum LogType
    {
        Error = 0,
        Assert = 1,
        Warning = 2,
        Log = 3,
        Exception = 4
    }
    [ProtoBuf.ProtoContract]
    public class UnityLog
    {
        [ProtoBuf.ProtoMember(1)]
        public string condition;
        [ProtoBuf.ProtoMember(2)]
        public string stackTrace;
        [ProtoBuf.ProtoMember(3)]
        [ProtoBuf.ProtoEnum]
        public LogType type;
    }
}
